Apple has released the latest version of iTunes, and an intermediate update for iPhone OS. Git it now! Nothing major that I’ve found, but it speeds things up, fixes some issues, and feeds the Unicorn.
{ 0 comments }
Apple has released the latest version of iTunes, and an intermediate update for iPhone OS. Git it now! Nothing major that I’ve found, but it speeds things up, fixes some issues, and feeds the Unicorn.
{ 0 comments }
Andrew Lim on Recombu.com has hit upon the idea that some developers have had. Including me, and I’d love to talk to a programmer to make my game a reality. Anyway, Andrew suggests that the iPad is big enough that multiple players can interact on the same iPad. Andrew has a great picture on the Recombu.com site, an iPad with Monopoly on the screen. He also mentions Jumangi and Scrabble. In general, board games will be great on this platform. The iPad will allow levels of interaction that are scores greater than the iPhone, iPod Touch, or even a computer. Why? Because you have the ability to interact both in the real world, together, and/or online with others in remote locations. It is interactive because you all can touch the device at the same time [maybe, we don't know yet just what level of multi-touch the device has], and in general, the entire device is so much more rich than any offer currently on the market. As a side note, I’m not sure why people are comparing the iPad with an e-reader. It isn’t just an e-reader, it isn’t a computer, it isn’t an iPhone. It is a unique platform that merges computing capabilities at a limited level, as well as reading capabilities. So at this point, you can enable all kinds of interaction. From Dungeons and Dragons to Monopoly. If you design software for it properly, you can set four, six, or eight of these side by side and have an ever expanding play area. Just wait for the applications that will be developed for a 10″ screen with interconnectivity through bluetooth or WiFi or 3G. This is going to be great.
So, I’m looking for a coder for this game. I don’t have money, so I’m willing to discuss compensation. With me launching 100 projects in 1 year [this game is one of them], I don’t have a lot of discretionary funds at this point. Will this game be popular? I’m thinking it will be extremely popular. Get in touch with me.
{ 0 comments }